Sequencing Tidbit #2 - Redundancies
10.12.2007 - Mike Rustici
"Redundancies"....There's got to be a great quote from Office Space that should go here, but 30 seconds on Google didn't turn it up, so sorry, no snappy quip to start the morning.
Because "Not Ain't Always Not" in SCORM 2004 sequencing and navigation, people tend to overly explicitly define sequencing rule conditions which leads to redundant rules.
For instance, the following rule set is redundant:
If the activity has achieved a status of "not satisfied" then, by definition, its objective status must be known, thus the first rule condition is redundant.
There are essentially three sequencing states relating to satisfaction: unknown, not satisfied (failed) and satisfied (passed). They are represented like this in sequencing rule conditions:
Given that multiple conditions often need to be specified to include the unknown state, does listing redundant rules as described above make things clearer or more confusing? What do you think?
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